I grew up drawing, reading manga and playing pc games.
While I was studying Fine Arts, I joined a small team made up of programming and art students willing to make a game.
By being an active member, I got hired in 2013 by a startup called BraveZebra to make outsourced games professionally. That allowed me to work in a ton of videogames and to know all the artistic fields: from character and environment design to animation, UI or 3D.
Some of the company's clients were Nickelodeon, EA games, Zeptolab, 11bit, NBA...
We evolved into making our own games as Digital Sun Games and released Moonlighter.
I got promoted to Art Director for a new project.
I consider myself very versatile and I love to explore different art styles and workflows. I’m passionate about stylization, expressiveness, dynamism, vibrant colors and linework.
My inspiration comes from magic, fantasy, sci-fi and social themes as in Steven Universe, Doctor Who, Ori and the Blind Forest, Inside, Gris, Klaus, Spider-Man: Into the Spider-verse, Skydoll… and I will always wait for the release of Beyond Good and Evil 2.
Open for freelance work.
Art Direction, Concept Art, Visual Development and Illustration.
Concept Art, Visual Development, Illustration, Pixel Art and Animation.
Concept Art, Character Design, Environment Art, Pixel Art, Visual Development, Illustration, Animation, 3D and UI.