Moonlighter
This is the first version of Will's home I did for Moonlighter videogame at Digital Sun Games. It was used for the succesfull Square Enix Collective campaign, Kickstarter campaign and publisher research.

This is the first version of Will's home I did for Moonlighter videogame at Digital Sun Games. It was used for the succesfull Square Enix Collective campaign, Kickstarter campaign and publisher research.

I participated in the creation of Will, main character of Moonlighter. In the beginning I worked in the character design and when the proportions and general style were chosen, I explored costumes until I got a look we liked.

I participated in the creation of Will, main character of Moonlighter. In the beginning I worked in the character design and when the proportions and general style were chosen, I explored costumes until I got a look we liked.

Sketches of the shop evolutions based in their item capacity. I designed the extremes before the in betweens.

Sketches of the shop evolutions based in their item capacity. I designed the extremes before the in betweens.

Some animations I did for the shop.

Some animations I did for the shop.

Full base town of Rynoka.

Full base town of Rynoka.

Detail: Will's house

Detail: Will's house

Detail: Rynoka Square

Detail: Rynoka Square

I painted this Rynoka from the past, based in the standard village, for the storytelling of the Moonlighter trailer.

I painted this Rynoka from the past, based in the standard village, for the storytelling of the Moonlighter trailer.

I prepared Moonlighter village and dungeons entrance for Christmas. I painted the concept over the standard town to plan the sprites I was going to do. If you play during those days, you can see the final result.

I prepared Moonlighter village and dungeons entrance for Christmas. I painted the concept over the standard town to plan the sprites I was going to do. If you play during those days, you can see the final result.

Dungeon entrance for Christmas version.

Dungeon entrance for Christmas version.

Some final sprites for Christmas.

Some final sprites for Christmas.

Halloween version with a color LUT over the standard environments to give them an autumn mood and adding and replacing some sprites to match the theme. This is quite sketchy because the goal was to find the mood and plan the sprites I had to do.

Halloween version with a color LUT over the standard environments to give them an autumn mood and adding and replacing some sprites to match the theme. This is quite sketchy because the goal was to find the mood and plan the sprites I had to do.

Some halloween props compilation

Some halloween props compilation

I was part of the small art team of Moonlighter. I contributed in the creation of the main character, his battle animations with some of the weapons and armors, will's shop design and animations, town design with its versions: past, christmas and halloween, dungeon entrance in alternate versions, villager designs and animations, familiars designs, item designs, logo design...

You can also check the game's Steam page:
https://store.steampowered.com/app/606150/Moonlighter/